August 25, 2013

Houston, we have a progress

Okay, it seems that I made a little progress on this project and now I'm happy to announce that:

Map indications


Names

Interface messages and interface itself




Controls




and also, opening "cutscene" texts as well as characters' biographies 




are done!

Stay tuned for more, this time I'll focus on Descriptions of clothes, weapons and items, people's thoughts and Quest logs.

Don't you dare losing faith in me: this project deserves to be done and I'll see it to its completion soon enough.

6 comments:

  1. Anonymous05:02

    Looking great, thanks for doing this guys.

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  2. Anonymous22:01

    Just a heads up, you have a typo on the controls screen where you put "Mouse Sensivity". Other than that, fantastic work! Please keep it up, we are all cheering for you.

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    Replies
    1. Thanks for the heads up, man. I will proofread everything later (mostly because I work at days and do this shit at night - my attention span is quite limited at that time) anyway but I hope that I won't embarrass myself too much.

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  3. Anonymous02:25

    IT'S HAPPENING
    Awesome to see this actually going ahead, I'm looking forward to the completion of this project.

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  4. Anonymous01:59

    "Exhaustion" or "stamina" would probably be better than "tiredness"...

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    1. Completely agree, but here's the thing: deep inside ingame files there was some stuff written in English already. And that's kinda weird, so I've decided to leave it as it is. But no worries, when I'll upload my final version for proofreading - I'll be open for all kinds of suggestions.

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